The Kingdom of Kaliron

a Multiplayer RPG for Warcraft3: TFT
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Welcome to The Kingdom of Kaliron.


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PostPosted: Thu Oct 18, 2007 5:28 am 
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Joined: Fri Sep 21, 2007 1:40 pm
Posts: 114
Location: Singapore
The item interface is quite good, but one thing is that when trade, the board to show the item property block the curser to select the item. and the difficulty selection is not quite obvious, i press left and right to select hero, but it doest work, then i notice i should selcet difficulty 1st.

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PostPosted: Thu Oct 18, 2007 9:36 am 
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Joined: Tue Sep 18, 2007 11:02 am
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Sometimes when ur in backpack and close it the view remains super zoomed so u cant see a shit where u are even tho u can move around ^^ all u gotta do is to push delete etc. so u change view and get it back to normal :P

the pots that gives dmg doesnt work : they dont give any attack dmg even tho they should(u make same dmg on creeps if u dont have it xD ) and they disappear rly fast.. cant tell u if they disappeared because i went to shop or backpack or so but it was gone after like 2-3min and not 10as its supposed to be :P

Btw i think u made a lil too many creeps for each boss.. we had to do blood spider(dont remember name atm) 6-7 times before there wasnt any creeps left so we could kill it.. anyways GG

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PostPosted: Sat Oct 20, 2007 12:46 am 
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Hydromancers Water Elemental skill still says the Elemental gives 0.15 Mana Regeneration while it actually gives 0.2 (which is indicated on the Elementals skill icon)

Powers description says that each point gives 0.02 Hit Point Regeneration while it actually gives 0.03.

Warriors Battle Orders skill should have a better description which would actually tell what the skill does without as much ambiguity.

A strange item was also found, possibly dropped from the Brood Mother (played with cheats, wasn't paying attention). It did not have a description.


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 Post subject: lol!!!
PostPosted: Sat Nov 03, 2007 7:02 am 
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Joined: Sat Oct 06, 2007 5:28 am
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found bug.....

1.shouldn't the actions icon(the red cross) not show up when it's your 2nd char and so on(meaning repicking) coz' on mine it showed up

2.my swap pages dropped lol...
look it is on my first slot

[spoil]Image[/spoil]

i've done when i was looking at the actions inventory then went out of the preparations area then it dropped
try it hehe


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PostPosted: Sun Nov 04, 2007 6:13 am 
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Joined: Sat Jul 28, 2007 9:11 am
Posts: 187
Minor typos in the Arcanist's spell tooltips, they all say "Dmage" instead of "Damage"


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PostPosted: Tue Nov 06, 2007 5:35 pm 
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Several people (including myself) also had that zoom-in backpack bug. Anyone know what's causing it? It seems to happen at random times..

Other bugs include (not sure if they're mentioned already):

Miniboss mobs don't scale after people leave. e.g. a game starts with 4 players, a wandering non-boss gnoll has 100 hp, a miniboss gnoll has 100 hp (that's normal). However, after 2 players leave, the wandering non-boss gnolls have 65 hp (still normal), but the miniboss gnolls still have 100 hp. Is this intended? I'd imagine it would be an absolute pain in games where there are many, many leavers (you'd end up having few people having to take on boss mobs meant for entire groups). I first noticed this when I entered spider caves. The miniboss scorpions there had like 550 hp while the wandering non-boss scorpions had considerably less (this was after 1 player left, and that player never entered the spider caves-- he left early on).

For the miniboss guarding the Vormur camp, if several players distract the mobs while another hero runs past the mobs and into the camp, he can then lure the mobs into the camp guards (our group did this because we weren't strong enough to take them on :P). Is this intentional? I think I read somewhere that mobs were not supposed to be able to be pulled into npcs (makes them too easy). It was a neat trick though lol


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 Post subject: inventory bug
PostPosted: Sun Nov 11, 2007 4:23 pm 
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Joined: Sun Nov 11, 2007 4:22 pm
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I can't pick up any quest items or buy potions or anything. I always get the message inventory full.


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PostPosted: Wed Nov 14, 2007 11:08 am 
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Joined: Wed Nov 14, 2007 11:05 am
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I don't know if anybody got the same bug as i do. Well, when I completed the broodmother quest and got the diplomat quest from the high priest, I got a "null" and my heroes can not say goodbye to the high priest and move, neither.


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PostPosted: Tue Nov 20, 2007 1:14 am 
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Broodmother- Null Text.

This wasn't the first time I got this text. I walked right past the main-quest starter, not realizing. I got inside, and everyone I talked to gave me the game-crashing NULL text.

I also got this text by clicking things other than those directly involved the the quest-box.

Suggestions:
-dont allow players to get into the initial forest until they find the village elder.

-Instead of having an animated character face-screen, why not add to the tranquility of the game with a frozen portrait, carefully selected. I think the final-fantasy style of character pics (like in FFepic RPG and tactics and stuff) is perfect for this game, or somethign like it.

-Accessories! 100g for a cape! 200g for a pet! +tournament badges and things that will bring the players together.

-Allow players to rename their characters.

-Allow players to change primary or secondary colours.

-Small avatar effects of equipping items.

Thanks for not being pissed that I mixed a bug report with suggestions ^^:


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 Post subject:
PostPosted: Fri Dec 14, 2007 2:16 pm 
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Joined: Tue Dec 11, 2007 12:37 pm
Posts: 5
chaotic knight's last skill is bugged, if you die under its effect, you're quickness stays at its boosted level, this can be repeated as well


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