The Kingdom of Kaliron

a Multiplayer RPG for Warcraft3: TFT
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 Post subject: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 11:53 am 
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http://www.trekinc.net/tkok_beta/TKoK_Eastern-2.11.08-betaV5.w3x

This is the first public beta of 2.11.08, it is version 5 because there was 4 tests before hand conducted on IRC.

This has 4 new bosses and 1 major boss at the very end. To begin the work, goto Barnil, down to the event starting area. Just south of the barracks there the road forks south west and south east. Go south east and the path loops up back around towards the barracks. Up there you will find the new NPC that starts the quest chain.

Currently there are 4 tablets just south of him. These tablets are what the 4 new bosses will drop. All 4 are required turn-ins to move onto the next part of the quest line. I encourage people to NOT use the pre-placed tablets until you have fought the bosses and had the chance to experience their fights.

To find the new bosses, think of each element type and look around the world for the newly placed Obelisks. Use interact on them to spawn the new boss....

oh yeah, and good luck. This optional quest line is for the best of the best. It will be damn hard and almost impossible even on Normal mode.

Have fun!


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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 1:30 pm 
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Location: V Temple, Eastern Kingdom Of Kaliron
Can you list the changes that have been made for the beta ?

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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 1:44 pm 
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fleshypudge2.0 wrote:
Can you list the changes that have been made for the beta ?


Lol i think he hasnt made any spell or item changes just the new bosses and stuff since this is a beta version so maybe the mostly upgrades will come on a version higher a bit then beta


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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 1:48 pm 
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well i gues its time to find a group for that crazy bastard of a boss... actually i think some of the dmg from his spells are alittle more reasonable now and i thank you for it

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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 2:12 pm 
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Yes, there was some changes to his main 3 abilities that occur in every phase. They are a little more forgiving, but I still recommend 2 healer types for the fight


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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 2:21 pm 
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o yeah definatly its crazy hard and ya i think u have to do the tablets legit... im gonna test now cause i used preplaced and nothing happened after ... i think its because the quest line wasnt updated as it should have been

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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 2:52 pm 
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Okay vex got something for ya to look into... did the quest accordingly killing the 4 bosses.. turned in tabs.... and quest wont update.... killed boss... no drops... no quest update... leave and reenter room... boss triggers activate somewhat... but no boss appears... leave the area again and he respawns..kill again and everything repeats.... if u leave and enter to many times..... voids will spawn even if no one is inside the room..... soo no drops... no exp it seems also..... quest isnt updating.... other than that the battle itself seems to work fine when inside the area

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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 2:56 pm 
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scratch the exp i just realized hes a level 45 boss

well then... was attemtping to do haz in that beta game ... and it seems a fatal error has occured during the demon assult....

could be because there have been special triggers set to proceed without completing previous quests but idk... ill keep ya posted...

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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 3:07 pm 
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killing the new guy wont give exp/drops/quest updates

that stuff hasnt been programed in yet


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 Post subject: Re: [BETA] 2.11.08 - v5 - 11/10/08 - 11:50am
PostPosted: Mon Nov 10, 2008 4:49 pm 
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well then everything seems to work accordingly nice work ... that mana part is really cooll..... may i make a suggestion however to make it more challenging?.... perhaps make it so that when hes using the sheild make it that theres like a sheild for each element and that u have to use its opposite because if you dont it will cause a certain spell to occur

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